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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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94 | 94 |
95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); | 95 gpu_info->gl_renderer = GetGLString(GL_RENDERER); |
96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); | 96 gpu_info->gl_vendor = GetGLString(GL_VENDOR); |
97 gpu_info->gl_version_string =GetGLString(GL_VERSION); | 97 gpu_info->gl_version_string =GetGLString(GL_VERSION); |
98 gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); | 98 gpu_info->gl_extensions =GetGLString(GL_EXTENSIONS); |
99 | 99 |
100 bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); | 100 bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); |
101 bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); | 101 bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); |
102 bool validDriverInfo = CollectDriverInfoGL(gpu_info); | 102 bool validDriverInfo = CollectDriverInfoGL(gpu_info); |
103 | 103 |
| 104 // TODO(kbr): remove once the destruction of a current context automatically |
| 105 // clears the current context. |
| 106 context->ReleaseCurrent(surface.get()); |
| 107 |
104 return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); | 108 return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); |
105 } | 109 } |
106 | 110 |
107 bool CollectGLVersionInfo(content::GPUInfo* gpu_info) { | 111 bool CollectGLVersionInfo(content::GPUInfo* gpu_info) { |
108 std::string gl_version_string = gpu_info->gl_version_string; | 112 std::string gl_version_string = gpu_info->gl_version_string; |
109 std::string glsl_version_string = | 113 std::string glsl_version_string = |
110 GetGLString(GL_SHADING_LANGUAGE_VERSION); | 114 GetGLString(GL_SHADING_LANGUAGE_VERSION); |
111 | 115 |
112 gpu_info->gl_version = GetVersionFromString(gl_version_string); | 116 gpu_info->gl_version = GetVersionFromString(gl_version_string); |
113 | 117 |
114 std::string glsl_version = GetVersionFromString(glsl_version_string); | 118 std::string glsl_version = GetVersionFromString(glsl_version_string); |
115 gpu_info->pixel_shader_version = glsl_version; | 119 gpu_info->pixel_shader_version = glsl_version; |
116 gpu_info->vertex_shader_version = glsl_version; | 120 gpu_info->vertex_shader_version = glsl_version; |
117 | 121 |
118 return true; | 122 return true; |
119 } | 123 } |
120 | 124 |
121 } // namespace gpu_info_collector | 125 } // namespace gpu_info_collector |
122 | 126 |
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