| Index: ui/base/cocoa/underlay_opengl_hosting_window.h | 
| diff --git a/ui/base/cocoa/underlay_opengl_hosting_window.h b/ui/base/cocoa/underlay_opengl_hosting_window.h | 
| index caa3cf0ae2e6ad6bd5fbaa64853c823b8805a41f..d3123622750121c3fc2ccb9b453d7592fca8db68 100644 | 
| --- a/ui/base/cocoa/underlay_opengl_hosting_window.h | 
| +++ b/ui/base/cocoa/underlay_opengl_hosting_window.h | 
| @@ -8,26 +8,10 @@ | 
|  | 
| #import <Cocoa/Cocoa.h> | 
|  | 
| -// Protocol implemented by windows that need to be informed explicitly about | 
| -// underlay surfaces. | 
| -@protocol UnderlayableSurface | 
| -- (void)underlaySurfaceAdded; | 
| -- (void)underlaySurfaceRemoved; | 
| -@end | 
| - | 
| // Common base class for windows that host a OpenGL surface that renders under | 
| // the window. Contains methods relating to hole punching so that the OpenGL | 
| // surface is visible through the window. | 
| -@interface UnderlayOpenGLHostingWindow : NSWindow<UnderlayableSurface> { | 
| - @private | 
| -  int underlaySurfaceCount_; | 
| -} | 
| - | 
| -// Informs the window that an underlay surface has been added/removed. The | 
| -// window is non-opaque while underlay surfaces are present. | 
| -- (void)underlaySurfaceAdded; | 
| -- (void)underlaySurfaceRemoved; | 
| - | 
| +@interface UnderlayOpenGLHostingWindow : NSWindow | 
| @end | 
|  | 
| #endif  // UI_BASE_COCOA_UNDERLAY_OPENGL_HOSTING_WINDOW_H_ | 
|  |