| Index: ui/base/cocoa/underlay_opengl_hosting_window.h
|
| diff --git a/ui/base/cocoa/underlay_opengl_hosting_window.h b/ui/base/cocoa/underlay_opengl_hosting_window.h
|
| index caa3cf0ae2e6ad6bd5fbaa64853c823b8805a41f..771b2f5b3f02e487e75cdde19c12b82ca6c2d51c 100644
|
| --- a/ui/base/cocoa/underlay_opengl_hosting_window.h
|
| +++ b/ui/base/cocoa/underlay_opengl_hosting_window.h
|
| @@ -8,25 +8,15 @@
|
|
|
| #import <Cocoa/Cocoa.h>
|
|
|
| -// Protocol implemented by windows that need to be informed explicitly about
|
| -// underlay surfaces.
|
| -@protocol UnderlayableSurface
|
| -- (void)underlaySurfaceAdded;
|
| -- (void)underlaySurfaceRemoved;
|
| -@end
|
| -
|
| // Common base class for windows that host a OpenGL surface that renders under
|
| // the window. Contains methods relating to hole punching so that the OpenGL
|
| // surface is visible through the window.
|
| -@interface UnderlayOpenGLHostingWindow : NSWindow<UnderlayableSurface> {
|
| - @private
|
| - int underlaySurfaceCount_;
|
| -}
|
| +@interface UnderlayOpenGLHostingWindow : NSWindow
|
|
|
| -// Informs the window that an underlay surface has been added/removed. The
|
| -// window is non-opaque while underlay surfaces are present.
|
| -- (void)underlaySurfaceAdded;
|
| -- (void)underlaySurfaceRemoved;
|
| +- (id)initWithContentRect:(NSRect)contentRect
|
| + styleMask:(NSUInteger)windowStyle
|
| + backing:(NSBackingStoreType)bufferingType
|
| + defer:(BOOL)deferCreation;
|
|
|
| @end
|
|
|
|
|