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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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55 static PassOwnPtr<TextureManager> create(size_t maxMemoryLimitBytes, size_t
preferredMemoryLimitBytes, int maxTextureSize) | 55 static PassOwnPtr<TextureManager> create(size_t maxMemoryLimitBytes, size_t
preferredMemoryLimitBytes, int maxTextureSize) |
56 { | 56 { |
57 return adoptPtr(new TextureManager(maxMemoryLimitBytes, preferredMemoryL
imitBytes, maxTextureSize)); | 57 return adoptPtr(new TextureManager(maxMemoryLimitBytes, preferredMemoryL
imitBytes, maxTextureSize)); |
58 } | 58 } |
59 ~TextureManager(); | 59 ~TextureManager(); |
60 | 60 |
61 // Absolute maximum limit for texture allocations for this instance. | 61 // Absolute maximum limit for texture allocations for this instance. |
62 static size_t highLimitBytes(const IntSize& viewportSize); | 62 static size_t highLimitBytes(const IntSize& viewportSize); |
63 // Preferred texture size limit given the viewport size. | 63 // Preferred texture size limit given the viewport size. |
64 static size_t reclaimLimitBytes(const IntSize& viewportSize); | 64 static size_t reclaimLimitBytes(const IntSize& viewportSize); |
65 // The maximum texture memory usage when asked to release textures. | |
66 static size_t lowLimitBytes(const IntSize& viewport); | |
67 | 65 |
68 static size_t memoryUseBytes(const IntSize&, GC3Denum format); | 66 static size_t memoryUseBytes(const IntSize&, GC3Denum format); |
69 | 67 |
70 void setMaxMemoryLimitBytes(size_t); | 68 void setMaxMemoryLimitBytes(size_t); |
71 size_t maxMemoryLimitBytes() { return m_maxMemoryLimitBytes; } | 69 size_t maxMemoryLimitBytes() { return m_maxMemoryLimitBytes; } |
72 void setPreferredMemoryLimitBytes(size_t); | 70 void setPreferredMemoryLimitBytes(size_t); |
73 size_t preferredMemoryLimitBytes() { return m_preferredMemoryLimitBytes; } | 71 size_t preferredMemoryLimitBytes() { return m_preferredMemoryLimitBytes; } |
74 | 72 |
75 void registerTexture(ManagedTexture*); | 73 void registerTexture(ManagedTexture*); |
76 void unregisterTexture(ManagedTexture*); | 74 void unregisterTexture(ManagedTexture*); |
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131 TextureAllocator* allocator; | 129 TextureAllocator* allocator; |
132 #endif | 130 #endif |
133 }; | 131 }; |
134 | 132 |
135 Vector<EvictionEntry> m_evictedTextures; | 133 Vector<EvictionEntry> m_evictedTextures; |
136 }; | 134 }; |
137 | 135 |
138 } | 136 } |
139 | 137 |
140 #endif | 138 #endif |
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