| Index: vm/stack_frame.cc
|
| ===================================================================
|
| --- vm/stack_frame.cc (revision 6302)
|
| +++ vm/stack_frame.cc (working copy)
|
| @@ -4,6 +4,7 @@
|
|
|
| #include "vm/stack_frame.h"
|
|
|
| +#include "vm/code_index_table.h"
|
| #include "vm/isolate.h"
|
| #include "vm/object.h"
|
| #include "vm/object_store.h"
|
| @@ -14,34 +15,11 @@
|
|
|
| namespace dart {
|
|
|
| -bool StackFrame::FindRawCodeVisitor::FindObject(RawObject* obj) {
|
| - return RawInstructions::ContainsPC(obj, pc_);
|
| -}
|
| -
|
| -
|
| void StackFrame::Print() const {
|
| OS::Print("[%-8s : sp(%p) ]\n", GetName(), sp());
|
| }
|
|
|
|
|
| -RawCode* StackFrame::LookupCode(Isolate* isolate, uword pc) {
|
| - // TODO(asiva): Need to add a data structure for storing a (pc, code
|
| - // object) map in order to do a quick lookup and avoid having to
|
| - // traverse the code heap.
|
| - ASSERT(isolate != NULL);
|
| - // We add a no gc scope to ensure that the code below does not trigger
|
| - // a GC as we are handling raw object references here. It is possible
|
| - // that the code is called while a GC is in progress, that is ok.
|
| - NoGCScope no_gc;
|
| - FindRawCodeVisitor visitor(pc);
|
| - RawInstructions* instr = isolate->heap()->FindObjectInCodeSpace(&visitor);
|
| - if (instr != Instructions::null()) {
|
| - return instr->ptr()->code_;
|
| - }
|
| - return Code::null();
|
| -}
|
| -
|
| -
|
| void ExitFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) {
|
| // There are no objects to visit in this frame.
|
| }
|
| @@ -58,62 +36,28 @@
|
|
|
|
|
| void DartFrame::VisitObjectPointers(ObjectPointerVisitor* visitor) {
|
| - // NOTE: This code runs while GC is in progress and runs within
|
| - // a NoHandleScope block. Hence it is not ok to use regular Zone or
|
| - // Scope handles. We use direct stack handles, the raw pointers in
|
| - // these handles are not traversed. The use of handles is mainly to
|
| - // be able to resuse the handle based code and avoid having to add
|
| - // helper functions to the raw object interface.
|
| - NoGCScope no_gc;
|
| - Code code;
|
| - code = LookupDartCode();
|
| - ASSERT(!code.IsNull());
|
| - Array maps;
|
| - maps = Array::null();
|
| - Stackmap map;
|
| - map = code.GetStackmap(pc(), &maps, &map);
|
| - if (map.IsNull()) {
|
| - // No stack maps are present in the code object which means this
|
| - // frame relies on tagged pointers and hence we visit each entry
|
| - // on the frame between SP and FP.
|
| - ASSERT(visitor != NULL);
|
| - visitor->VisitPointers(reinterpret_cast<RawObject**>(sp()),
|
| - reinterpret_cast<RawObject**>(fp() - kWordSize));
|
| - return;
|
| - }
|
| - // A stack map is present in the code object, use the stack map to visit
|
| - // frame slots which are marked as having objects.
|
| - intptr_t bit_offset = map.MinimumBitOffset();
|
| - intptr_t end_bit_offset = map.MaximumBitOffset();
|
| - while (bit_offset <= end_bit_offset) {
|
| - uword addr = (fp() - ((bit_offset + 1) * kWordSize));
|
| - ASSERT(addr >= sp());
|
| - if (map.IsObject(bit_offset)) {
|
| - visitor->VisitPointer(reinterpret_cast<RawObject**>(addr));
|
| - }
|
| - bit_offset += 1;
|
| - }
|
| + // Visit objects between SP and FP.
|
| + ASSERT(visitor != NULL);
|
| + visitor->VisitPointers(reinterpret_cast<RawObject**>(sp()),
|
| + reinterpret_cast<RawObject**>(fp() - kWordSize));
|
| }
|
|
|
|
|
| RawFunction* DartFrame::LookupDartFunction() const {
|
| - const Code& code = Code::Handle(LookupDartCode());
|
| - if (!code.IsNull()) {
|
| - return code.function();
|
| - }
|
| - return Function::null();
|
| + // Get access to the code index table.
|
| + ASSERT(Isolate::Current() != NULL);
|
| + CodeIndexTable* code_index_table = Isolate::Current()->code_index_table();
|
| + ASSERT(code_index_table != NULL);
|
| + return Code::Handle(code_index_table->LookupCode(pc())).function();
|
| }
|
|
|
|
|
| RawCode* DartFrame::LookupDartCode() const {
|
| - // We add a no gc scope to ensure that the code below does not trigger
|
| - // a GC as we are handling raw object references here. It is possible
|
| - // that the code is called while a GC is in progress, that is ok.
|
| - NoGCScope no_gc;
|
| - Isolate* isolate = Isolate::Current();
|
| - RawCode* code = StackFrame::LookupCode(isolate, pc());
|
| - ASSERT(code != Code::null() && code->ptr()->function_ != Function::null());
|
| - return code;
|
| + // Get access to the code index table.
|
| + ASSERT(Isolate::Current() != NULL);
|
| + CodeIndexTable* code_index_table = Isolate::Current()->code_index_table();
|
| + ASSERT(code_index_table != NULL);
|
| + return code_index_table->LookupCode(pc());
|
| }
|
|
|
|
|
| @@ -149,16 +93,11 @@
|
|
|
|
|
| bool StubFrame::IsValid() const {
|
| - // We add a no gc scope to ensure that the code below does not trigger
|
| - // a GC as we are handling raw object references here. It is possible
|
| - // that the code is called while a GC is in progress, that is ok.
|
| - NoGCScope no_gc;
|
| - Isolate* isolate = Isolate::Current();
|
| - if (Dart::vm_isolate()->heap()->CodeContains(pc())) {
|
| - return true; // Common stub code is generated in the VM heap.
|
| - }
|
| - RawCode* code = StackFrame::LookupCode(isolate, pc());
|
| - return (code != Code::null() && code->ptr()->function_ == Function::null());
|
| + // Get access to the code index table.
|
| + ASSERT(Isolate::Current() != NULL);
|
| + CodeIndexTable* code_index_table = Isolate::Current()->code_index_table();
|
| + ASSERT(code_index_table != NULL);
|
| + return Code::Handle(code_index_table->LookupCode(pc())).IsNull();
|
| }
|
|
|
|
|
|
|