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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
| 6 | 6 |
| 7 #include <windows.h> | 7 #include <windows.h> |
| 8 #include <d3d9.h> | 8 #include <d3d9.h> |
| 9 #include <setupapi.h> | 9 #include <setupapi.h> |
| 10 #include <winsatcominterfacei.h> | 10 #include <winsatcominterfacei.h> |
| 11 | 11 |
| 12 #include "base/command_line.h" | 12 #include "base/command_line.h" |
| 13 #include "base/file_path.h" | 13 #include "base/file_path.h" |
| 14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/scoped_native_library.h" | 15 #include "base/scoped_native_library.h" |
| 16 #include "base/string_number_conversions.h" | 16 #include "base/string_number_conversions.h" |
| 17 #include "base/string_util.h" | 17 #include "base/string_util.h" |
| 18 #include "base/win/scoped_com_initializer.h" |
| 19 #include "base/win/scoped_comptr.h" |
| 18 #include "ui/gfx/gl/gl_implementation.h" | 20 #include "ui/gfx/gl/gl_implementation.h" |
| 19 #include "ui/gfx/gl/gl_surface_egl.h" | 21 #include "ui/gfx/gl/gl_surface_egl.h" |
| 20 | 22 |
| 21 // ANGLE seems to require that main.h be included before any other ANGLE header. | 23 // ANGLE seems to require that main.h be included before any other ANGLE header. |
| 22 #include "libEGL/Display.h" | 24 #include "libEGL/Display.h" |
| 23 #include "libEGL/main.h" | 25 #include "libEGL/main.h" |
| 24 | 26 |
| 25 namespace { | 27 namespace { |
| 26 | 28 |
| 27 // The version number stores the major and minor version in the least 16 bits; | 29 // The version number stores the major and minor version in the least 16 bits; |
| 28 // for example, 2.5 is 0x00000205. | 30 // for example, 2.5 is 0x00000205. |
| 29 // Returned string is in the format of "major.minor". | 31 // Returned string is in the format of "major.minor". |
| 30 std::string VersionNumberToString(uint32 version_number) { | 32 std::string VersionNumberToString(uint32 version_number) { |
| 31 int hi = (version_number >> 8) & 0xff; | 33 int hi = (version_number >> 8) & 0xff; |
| 32 int low = version_number & 0xff; | 34 int low = version_number & 0xff; |
| 33 return base::IntToString(hi) + "." + base::IntToString(low); | 35 return base::IntToString(hi) + "." + base::IntToString(low); |
| 34 } | 36 } |
| 35 | 37 |
| 36 float GetAssessmentScore(IProvideWinSATResultsInfo* results, | 38 float GetAssessmentScore(IProvideWinSATResultsInfo* results, |
| 37 WINSAT_ASSESSMENT_TYPE type) { | 39 WINSAT_ASSESSMENT_TYPE type) { |
| 38 IProvideWinSATAssessmentInfo* subcomponent = NULL; | 40 base::win::ScopedComPtr<IProvideWinSATAssessmentInfo> subcomponent; |
| 39 if (FAILED(results->GetAssessmentInfo(type, &subcomponent))) | 41 if (FAILED(results->GetAssessmentInfo(type, subcomponent.Receive()))) |
| 40 return 0.0; | 42 return 0.0; |
| 41 | 43 |
| 42 float score = 0.0; | 44 float score = 0.0; |
| 43 if (FAILED(subcomponent->get_Score(&score))) | 45 if (FAILED(subcomponent->get_Score(&score))) |
| 44 score = 0.0; | 46 score = 0.0; |
| 45 subcomponent->Release(); | |
| 46 return score; | 47 return score; |
| 47 } | 48 } |
| 48 | 49 |
| 49 content::GpuPerformanceStats RetrieveGpuPerformanceStats() { | 50 content::GpuPerformanceStats RetrieveGpuPerformanceStats() { |
| 50 IQueryRecentWinSATAssessment* assessment = NULL; | |
| 51 IProvideWinSATResultsInfo* results = NULL; | |
| 52 | |
| 53 content::GpuPerformanceStats stats; | 51 content::GpuPerformanceStats stats; |
| 54 | 52 |
| 55 do { | 53 base::win::ScopedCOMInitializer com_initializer; |
| 56 HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); | 54 if (!com_initializer.succeeded()) { |
| 57 if (FAILED(hr)) { | 55 LOG(ERROR) << "CoInitializeEx() failed"; |
| 58 LOG(ERROR) << "CoInitializeEx() failed"; | 56 return stats; |
| 59 break; | 57 } |
| 60 } | |
| 61 | 58 |
| 62 hr = CoCreateInstance(__uuidof(CQueryWinSAT), | 59 base::win::ScopedComPtr<IQueryRecentWinSATAssessment> assessment; |
| 63 NULL, | 60 HRESULT hr = assessment.CreateInstance(__uuidof(CQueryWinSAT), NULL, |
| 64 CLSCTX_INPROC_SERVER, | 61 CLSCTX_INPROC_SERVER); |
| 65 __uuidof(IQueryRecentWinSATAssessment), | 62 if (FAILED(hr)) { |
| 66 reinterpret_cast<void**>(&assessment)); | 63 LOG(ERROR) << "CoCreateInstance() failed"; |
| 67 if (FAILED(hr)) { | 64 return stats; |
| 68 LOG(ERROR) << "CoCreateInstance() failed"; | 65 } |
| 69 break; | |
| 70 } | |
| 71 | 66 |
| 72 hr = assessment->get_Info(&results); | 67 base::win::ScopedComPtr<IProvideWinSATResultsInfo> results; |
| 73 if (FAILED(hr)) { | 68 hr = assessment->get_Info(results.Receive()); |
| 74 LOG(ERROR) << "get_Info() failed"; | 69 if (FAILED(hr)) { |
| 75 break; | 70 LOG(ERROR) << "get_Info() failed"; |
| 76 } | 71 return stats; |
| 72 } |
| 77 | 73 |
| 78 WINSAT_ASSESSMENT_STATE state = WINSAT_ASSESSMENT_STATE_UNKNOWN; | 74 WINSAT_ASSESSMENT_STATE state = WINSAT_ASSESSMENT_STATE_UNKNOWN; |
| 79 hr = results->get_AssessmentState(&state); | 75 hr = results->get_AssessmentState(&state); |
| 80 if (FAILED(hr)) { | 76 if (FAILED(hr)) { |
| 81 LOG(ERROR) << "get_AssessmentState() failed"; | 77 LOG(ERROR) << "get_AssessmentState() failed"; |
| 82 break; | 78 return stats; |
| 83 } | 79 } |
| 84 if (state != WINSAT_ASSESSMENT_STATE_VALID && | |
| 85 state != WINSAT_ASSESSMENT_STATE_INCOHERENT_WITH_HARDWARE) { | |
| 86 LOG(ERROR) << "Can't retrieve a valid assessment"; | |
| 87 break; | |
| 88 } | |
| 89 | 80 |
| 90 hr = results->get_SystemRating(&stats.overall); | 81 if (state != WINSAT_ASSESSMENT_STATE_VALID && |
| 91 if (FAILED(hr)) | 82 state != WINSAT_ASSESSMENT_STATE_INCOHERENT_WITH_HARDWARE) { |
| 92 LOG(ERROR) << "Get overall score failed"; | 83 LOG(ERROR) << "Can't retrieve a valid assessment"; |
| 84 return stats; |
| 85 } |
| 93 | 86 |
| 94 stats.gaming = GetAssessmentScore(results, WINSAT_ASSESSMENT_D3D); | 87 hr = results->get_SystemRating(&stats.overall); |
| 95 if (stats.gaming == 0.0) | 88 if (FAILED(hr)) |
| 96 LOG(ERROR) << "Get gaming score failed"; | 89 LOG(ERROR) << "Get overall score failed"; |
| 97 | 90 |
| 98 stats.graphics = GetAssessmentScore(results, WINSAT_ASSESSMENT_GRAPHICS); | 91 stats.gaming = GetAssessmentScore(results, WINSAT_ASSESSMENT_D3D); |
| 99 if (stats.graphics == 0.0) | 92 if (stats.gaming == 0.0) |
| 100 LOG(ERROR) << "Get graphics score failed"; | 93 LOG(ERROR) << "Get gaming score failed"; |
| 101 } while (false); | |
| 102 | 94 |
| 103 if (assessment) | 95 stats.graphics = GetAssessmentScore(results, WINSAT_ASSESSMENT_GRAPHICS); |
| 104 assessment->Release(); | 96 if (stats.graphics == 0.0) |
| 105 if (results) | 97 LOG(ERROR) << "Get graphics score failed"; |
| 106 results->Release(); | |
| 107 CoUninitialize(); | |
| 108 | 98 |
| 109 return stats; | 99 return stats; |
| 110 } | 100 } |
| 111 | 101 |
| 112 } // namespace anonymous | 102 } // namespace anonymous |
| 113 | 103 |
| 114 namespace gpu_info_collector { | 104 namespace gpu_info_collector { |
| 115 | 105 |
| 116 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) { | 106 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) { |
| 117 DCHECK(gpu_info); | 107 DCHECK(gpu_info); |
| (...skipping 23 matching lines...) Expand all Loading... |
| 141 LOG(ERROR) << "gfx::BaseEGLContext::GetDisplay() failed"; | 131 LOG(ERROR) << "gfx::BaseEGLContext::GetDisplay() failed"; |
| 142 return false; | 132 return false; |
| 143 } | 133 } |
| 144 | 134 |
| 145 IDirect3DDevice9* device = display->getDevice(); | 135 IDirect3DDevice9* device = display->getDevice(); |
| 146 if (!device) { | 136 if (!device) { |
| 147 LOG(ERROR) << "display->getDevice() failed"; | 137 LOG(ERROR) << "display->getDevice() failed"; |
| 148 return false; | 138 return false; |
| 149 } | 139 } |
| 150 | 140 |
| 151 IDirect3D9* d3d = NULL; | 141 base::win::ScopedComPtr<IDirect3D9> d3d; |
| 152 if (FAILED(device->GetDirect3D(&d3d))) { | 142 if (FAILED(device->GetDirect3D(d3d.Receive()))) { |
| 153 LOG(ERROR) << "device->GetDirect3D(&d3d) failed"; | 143 LOG(ERROR) << "device->GetDirect3D(&d3d) failed"; |
| 154 return false; | 144 return false; |
| 155 } | 145 } |
| 156 | 146 |
| 157 if (!CollectGraphicsInfoD3D(d3d, gpu_info)) | 147 if (!CollectGraphicsInfoD3D(d3d, gpu_info)) |
| 158 return false; | 148 return false; |
| 159 | 149 |
| 160 // DirectX diagnostics are collected asynchronously because it takes a | 150 // DirectX diagnostics are collected asynchronously because it takes a |
| 161 // couple of seconds. Do not mark gpu_info as complete until that is done. | 151 // couple of seconds. Do not mark gpu_info as complete until that is done. |
| 162 return true; | 152 return true; |
| (...skipping 25 matching lines...) Expand all Loading... |
| 188 gpu_info->pixel_shader_version = | 178 gpu_info->pixel_shader_version = |
| 189 VersionNumberToString(d3d_caps.PixelShaderVersion); | 179 VersionNumberToString(d3d_caps.PixelShaderVersion); |
| 190 gpu_info->vertex_shader_version = | 180 gpu_info->vertex_shader_version = |
| 191 VersionNumberToString(d3d_caps.VertexShaderVersion); | 181 VersionNumberToString(d3d_caps.VertexShaderVersion); |
| 192 } else { | 182 } else { |
| 193 LOG(ERROR) << "d3d->GetDeviceCaps() failed"; | 183 LOG(ERROR) << "d3d->GetDeviceCaps() failed"; |
| 194 succeed = false; | 184 succeed = false; |
| 195 } | 185 } |
| 196 | 186 |
| 197 // Get can_lose_context | 187 // Get can_lose_context |
| 198 bool can_lose_context = false; | 188 base::win::ScopedComPtr<IDirect3D9Ex> d3dex; |
| 199 IDirect3D9Ex* d3dex = NULL; | 189 if (SUCCEEDED(d3dex.QueryFrom(d3d))) |
| 200 if (SUCCEEDED(d3d->QueryInterface(__uuidof(IDirect3D9Ex), | 190 gpu_info->can_lose_context = false; |
| 201 reinterpret_cast<void**>(&d3dex)))) { | 191 else |
| 202 d3dex->Release(); | 192 gpu_info->can_lose_context = true; |
| 203 } else { | |
| 204 can_lose_context = true; | |
| 205 } | |
| 206 gpu_info->can_lose_context = can_lose_context; | |
| 207 | 193 |
| 208 d3d->Release(); | |
| 209 return true; | 194 return true; |
| 210 } | 195 } |
| 211 | 196 |
| 212 bool CollectVideoCardInfo(content::GPUInfo* gpu_info) { | 197 bool CollectVideoCardInfo(content::GPUInfo* gpu_info) { |
| 213 DCHECK(gpu_info); | 198 DCHECK(gpu_info); |
| 214 | 199 |
| 215 // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled. | 200 // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled. |
| 216 HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll"); | 201 HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll"); |
| 217 gpu_info->optimus = nvd3d9wrap != NULL; | 202 gpu_info->optimus = nvd3d9wrap != NULL; |
| 218 | 203 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 239 // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE. | 224 // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE. |
| 240 return CollectDriverInfoD3D(id, gpu_info); | 225 return CollectDriverInfoD3D(id, gpu_info); |
| 241 } | 226 } |
| 242 return false; | 227 return false; |
| 243 } | 228 } |
| 244 | 229 |
| 245 bool CollectDriverInfoD3D(const std::wstring& device_id, | 230 bool CollectDriverInfoD3D(const std::wstring& device_id, |
| 246 content::GPUInfo* gpu_info) { | 231 content::GPUInfo* gpu_info) { |
| 247 // create device info for the display device | 232 // create device info for the display device |
| 248 HDEVINFO device_info = SetupDiGetClassDevsW( | 233 HDEVINFO device_info = SetupDiGetClassDevsW( |
| 249 NULL, device_id.c_str(), NULL, | 234 NULL, device_id.c_str(), NULL, |
| 250 DIGCF_PRESENT | DIGCF_PROFILE | DIGCF_ALLCLASSES); | 235 DIGCF_PRESENT | DIGCF_PROFILE | DIGCF_ALLCLASSES); |
| 251 if (device_info == INVALID_HANDLE_VALUE) { | 236 if (device_info == INVALID_HANDLE_VALUE) { |
| 252 LOG(ERROR) << "Creating device info failed"; | 237 LOG(ERROR) << "Creating device info failed"; |
| 253 return false; | 238 return false; |
| 254 } | 239 } |
| 255 | 240 |
| 256 DWORD index = 0; | 241 DWORD index = 0; |
| 257 bool found = false; | 242 bool found = false; |
| 258 SP_DEVINFO_DATA device_info_data; | 243 SP_DEVINFO_DATA device_info_data; |
| 259 device_info_data.cbSize = sizeof(device_info_data); | 244 device_info_data.cbSize = sizeof(device_info_data); |
| 260 while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) { | 245 while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) { |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 326 | 311 |
| 327 size_t pos = gl_version_string.find_last_not_of("0123456789."); | 312 size_t pos = gl_version_string.find_last_not_of("0123456789."); |
| 328 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { | 313 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { |
| 329 gpu_info->driver_version = gl_version_string.substr(pos + 1); | 314 gpu_info->driver_version = gl_version_string.substr(pos + 1); |
| 330 return true; | 315 return true; |
| 331 } | 316 } |
| 332 return false; | 317 return false; |
| 333 } | 318 } |
| 334 | 319 |
| 335 } // namespace gpu_info_collector | 320 } // namespace gpu_info_collector |
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