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Side by Side Diff: ui/wayland/wayland_screen.h

Issue 10009024: Remove WAYLAND port (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_WAYLAND_WAYLAND_SCREEN_H_
6 #define UI_WAYLAND_WAYLAND_SCREEN_H_
7
8 #include <stdint.h>
9
10 #include <list>
11
12 #include "base/basictypes.h"
13 #include "ui/gfx/point.h"
14 #include "ui/gfx/rect.h"
15
16 struct wl_output;
17
18 namespace ui {
19
20 class WaylandDisplay;
21
22 // WaylandScreen objects keep track of the current outputs (screens/monitors)
23 // that are available to the application.
24 class WaylandScreen {
25 public:
26 WaylandScreen(WaylandDisplay* display, uint32_t id);
27 ~WaylandScreen();
28
29 // Returns the active allocation of the screen.
30 gfx::Rect GetAllocation() const;
31
32 private:
33 // Used to store information regarding the available modes for the current
34 // screen.
35 // - (width, height): is the resolution of the screen
36 // - refresh: is the refresh rate of the screen under this mode
37 // - flags: contains extra information regarding the mode. The most important
38 // is the active mode flag.
39 struct Mode {
40 int32_t width, height, refresh, flags;
41 };
42 typedef std::list<Mode> Modes;
43
44 // Callback functions that allows the display to initialize the screen's
45 // position and available modes.
46 static void OutputHandleGeometry(void* data,
47 wl_output* output,
48 int32_t x,
49 int32_t y,
50 int32_t physical_width,
51 int32_t physical_height,
52 int32_t subpixel,
53 const char* make,
54 const char* model);
55
56 static void OutputHandleMode(void* data,
57 wl_output* wl_output,
58 uint32_t flags,
59 int32_t width,
60 int32_t height,
61 int32_t refresh);
62
63 // The Wayland output this object wraps
64 wl_output* output_;
65 // The display that the output is associated with
66 WaylandDisplay* display_;
67 // The position of the screen. This is important in multi monitor display
68 // since it provides the position of the screen in the virtual screen.
69 gfx::Point position_;
70
71 // List of supported modes
72 Modes modes_;
73
74 DISALLOW_COPY_AND_ASSIGN(WaylandScreen);
75 };
76
77 } // namespace ui
78
79 #endif // UI_WAYLAND_WAYLAND_SCREEN_H_
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