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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_WAYLAND_WAYLAND_DISPLAY_H_ | |
6 #define UI_WAYLAND_WAYLAND_DISPLAY_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <list> | |
11 | |
12 #include "base/basictypes.h" | |
13 | |
14 struct wl_compositor; | |
15 struct wl_display; | |
16 struct wl_shell; | |
17 struct wl_shm; | |
18 struct wl_surface; | |
19 | |
20 namespace ui { | |
21 | |
22 class WaylandBuffer; | |
23 class WaylandInputDevice; | |
24 class WaylandScreen; | |
25 | |
26 // WaylandDisplay is a wrapper around wl_display. Once we get a valid | |
27 // wl_display, the Wayland server will send different events to register | |
28 // the Wayland compositor, shell, screens, input devices, ... | |
29 class WaylandDisplay { | |
30 public: | |
31 // Attempt to create a connection to the display. If it fails this returns | |
32 // NULL | |
33 static WaylandDisplay* Connect(char* name); | |
34 | |
35 // Get the WaylandDisplay associated with the native Wayland display | |
36 static WaylandDisplay* GetDisplay(wl_display* display); | |
37 | |
38 ~WaylandDisplay(); | |
39 | |
40 // Creates a wayland surface. This is used to create a window surface. | |
41 // The returned pointer should be deleted by the caller. | |
42 wl_surface* CreateSurface(); | |
43 | |
44 // Sets the specified buffer as the surface for the cursor. (x, y) is | |
45 // the hotspot for the cursor. | |
46 void SetCursor(WaylandBuffer* buffer, int32_t x, int32_t y); | |
47 | |
48 // Returns a pointer to the wl_display. | |
49 wl_display* display() const { return display_; } | |
50 | |
51 // Returns a list of the registered screens. | |
52 std::list<WaylandScreen*> GetScreenList() const; | |
53 | |
54 wl_shell* shell() const { return shell_; } | |
55 | |
56 wl_shm* shm() const { return shm_; } | |
57 | |
58 private: | |
59 WaylandDisplay(char* name); | |
60 | |
61 // This handler resolves all server events used in initialization. It also | |
62 // handles input device registration, screen registration. | |
63 static void DisplayHandleGlobal(wl_display* display, | |
64 uint32_t id, | |
65 const char* interface, | |
66 uint32_t version, | |
67 void* data); | |
68 | |
69 // Used when the shell requires configuration. This is called when a | |
70 // window is configured and receives its size. | |
71 // TODO(dnicoara) Need to look if there is one shell per window. Then it | |
72 // makes more sense to move this into the WaylandWindow and it would keep | |
73 // track of the shell. | |
74 static void ShellHandleConfigure(void* data, | |
75 wl_shell* shell, | |
76 uint32_t time, | |
77 uint32_t edges, | |
78 wl_surface* surface, | |
79 int32_t width, | |
80 int32_t height); | |
81 | |
82 // WaylandDisplay manages the memory of all these pointers. | |
83 wl_display* display_; | |
84 wl_compositor* compositor_; | |
85 wl_shell* shell_; | |
86 wl_shm* shm_; | |
87 std::list<WaylandScreen*> screen_list_; | |
88 std::list<WaylandInputDevice*> input_list_; | |
89 | |
90 DISALLOW_COPY_AND_ASSIGN(WaylandDisplay); | |
91 }; | |
92 | |
93 } // namespace ui | |
94 | |
95 #endif // UI_WAYLAND_WAYLAND_DISPLAY_H_ | |
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