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Unified Diff: ash/wm/power_button_controller.h

Issue 10008074: Cancel partial screenshot UI when lock happens. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: coding style fix Created 8 years, 8 months ago
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Index: ash/wm/power_button_controller.h
diff --git a/ash/wm/power_button_controller.h b/ash/wm/power_button_controller.h
index 19f26fe5f70416ad7dcda2c9c2b3043aac0c833f..27dd66f8cbf28db3399eec39c3501794c2562d54 100644
--- a/ash/wm/power_button_controller.h
+++ b/ash/wm/power_button_controller.h
@@ -7,6 +7,7 @@
#pragma once
#include "ash/ash_export.h"
+#include "ash/shell_observer.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
@@ -38,7 +39,8 @@ class ASH_EXPORT PowerButtonControllerDelegate {
// Displays onscreen animations and locks or suspends the system in response to
// the power button being pressed or released.
-class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
+class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver,
+ public ShellObserver {
public:
// Animations that can be applied to groups of containers.
// Exposed here for TestApi::ContainerGroupIsAnimated().
@@ -135,16 +137,6 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
has_legacy_power_button_ = legacy;
}
- // Called when the user logs in.
- void OnLoginStateChange(bool logged_in, bool is_guest);
-
- // Called when the application is exiting.
- void OnExit();
-
- // Called when the screen is locked (after the lock window is visible) or
- // unlocked.
- void OnLockStateChange(bool locked);
-
// Called when Chrome gets a request to display the lock screen.
void OnStartingLock();
@@ -159,8 +151,13 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
virtual void OnRootWindowResized(const aura::RootWindow* root,
const gfx::Size& old_size) OVERRIDE;
+ // ShellObserver overrides:
+ virtual void OnLoginStateChanged(user::LoginStatus status) OVERRIDE;
+ virtual void OnAppTerminating() OVERRIDE;
+ virtual void OnLockStateChanged(bool locked) OVERRIDE;
+
private:
- bool logged_in_as_non_guest() const { return logged_in_ && !is_guest_; }
+ bool LoggedInAsNonGuest() const;
// Requests that the screen be locked and starts |lock_fail_timer_|.
void OnLockTimeout();
@@ -191,15 +188,11 @@ class ASH_EXPORT PowerButtonController : public aura::RootWindowObserver {
scoped_ptr<PowerButtonControllerDelegate> delegate_;
- // True if the user is currently logged in.
- bool logged_in_;
-
- // True if a guest user is currently logged in. Unused if |logged_in_| is
- // false.
- bool is_guest_;
+ // The current login status.
+ user::LoginStatus login_status_;
- // True if the screen is currently locked.
- bool locked_;
+ // Original login status during locked. LOGGED_IN_NONE if it's not locked.
+ user::LoginStatus unlocked_login_status_;
// Are the power or lock buttons currently held?
bool power_button_down_;
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